Não conhecido declarações factuais Cerca de The First Berserker: Khazan
Enquanto este personagem parece aceitar seu destino ingrato, espíritos do guerreiros mortos veem em seu corpo este meio ideal de modo a cumprir seus próprios objetivos.
Enquanto enfrenta 1 mundo cheio por criaturas perigosas, ele deve resgatar a honra qual perdeu, mesmo de que isso signifique combater este próprio exé especialmentercito que outrora o respeitava.
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike
Os intensos gráficos 3D no estilo cel shading do The First Berserker: Khazan dãeste vida ao mundo por Arad utilizando uma vivacidade semelhante à por um anime.
Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.
Enquanto é normal de que jogos do visual soulslike tenham “muros” para testar a habilidade Destes jogadores, demorou 1 bom tempo até de que outro inimigo exigisse tanto quanto este terceiro chefe do game.
Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to work out which and weave that into your strategy.
Similarmente identicamente conjuntamente temos personagens amplamente natural escritos de que acompanham o protagonista durante a jornada e qual agregam amplamente natural para o conteúdo da história.
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Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
Com um visual finesse cell shading que imita 1 anime, o jogo se destaca através maneira tais como usa seu sistema por habilidades para atravessar ao jogador a sensação do qual o protagonista é poderoso.
As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.
Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.
Esses problemas por balanceamento impactaram muito negativamente na minha gameplay, felizmente são coisas simples do se resolver utilizando 1 patch futuramente, mas fica aqui este sinal de que certas partes do jogo nãeste parecem justas utilizando este jogador.
Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if The First Berserker: Khazan this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.